//==============================================================================
//Odin_anim.txt
//==============================================================================

//==============================================================================
define Trident
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual Infantry X Trident Soldier Trident
            replacetexture Infantry X Trident Soldier Trident Iron/three pointed gungnir
         }
      }
   }
}

//==============================================================================
define heroglow
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Glow Small
      }
   }
}

//==============================================================================
define soul
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul
      }
   }
}

//==============================================================================
define soulaurora
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul Aurora
      }
   }
}

//==============================================================================
define heavenlight
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul Heaven Light
      }
   }
}

//==============================================================================
define soulbirth
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul Birth
      }
   }
}

//==============================================================================
define Head
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual Cavalry N Raiding Cavalry Head Iron
replacetexture Cavalry N Raiding Cavalry Head Iron/Odin Head
         }
      }
   }
}

//==============================================================================
define AtlantisLance
{
	SetSelector
	{
		TechLogic none/Copper Weapons/Bronze Weapons/Iron Weapons
		set hotspot
		{
			version
			{
				visual attachments x lance Bronze
			}
		}
		set hotspot
		{
			version
			{
				visual attachments x lance Bronze
			}
		}
		set hotspot
		{
			version
			{
				visual attachments x lance Bronze
			}
		}
		set hotspot
		{
			version
			{
				visual attachments x lance Bronze
			}
		}
	}
}

//==============================================================================
anim Bored
{

   SetSelector
   {
		containLogic
      set hotspot
      {
         version
         {
				Visual Cavalry X LancerH_BoredA
				ReplaceTexture Cavalry X Lancer Iron/Odin
				ReplaceTexture Cavalry X Lancer Horse Iron/Sleipnir
				Connect TopOfHead Head hotspot
				connect RightHand Trident hotspot
				connect RIGHTHAND AtlantisLance hotspot
				Connect FRONTABDOMEN heroglow hotspot
ReplaceTexture Cavalry X Lancer cape Iron/Odin Cape
Connect FRONTABDOMEN soulaurora hotspot
Connect FRONTABDOMEN soulbirth hotspot
Connect FRONTABDOMEN heavenlight hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Cavalry X LancerH_carrybored
				ReplaceTexture Cavalry X Lancer Iron/Odin
				ReplaceTexture Cavalry X Lancer Horse Iron/Sleipnir
				Connect TopOfHead Head hotspot
				connect RightHand Trident hotspot
				connect RIGHTHAND AtlantisLance hotspot
				Connect FRONTABDOMEN heroglow hotspot
ReplaceTexture Cavalry X Lancer cape Iron/Odin Cape
Connect FRONTABDOMEN soulaurora hotspot
Connect FRONTABDOMEN soulbirth hotspot
Connect FRONTABDOMEN heavenlight hotspot
         }
      }      
   }
}

//==============================================================================
anim Walk
{
   SetSelector
   {
		containLogic
      set hotspot
      {
         version
         {  
			Visual Cavalry X LancerH_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag FootstepLeft 0.60 true   
            tag FootstepRight 0.00 true   
            tag FootstepLeft 0.95 true   
            tag FootstepRight 0.55 true   
//-- end auto generated section
			ReplaceTexture Cavalry X Lancer Iron/Odin
			ReplaceTexture Cavalry X Lancer Horse Iron/Sleipnir
			Connect TopOfHead Head hotspot
			connect RightHand Trident hotspot
			connect RIGHTHAND AtlantisLance hotspot
			Connect FRONTABDOMEN heroglow hotspot
ReplaceTexture Cavalry X Lancer cape Iron/Odin Cape
Connect FRONTABDOMEN soulaurora hotspot
Connect FRONTABDOMEN soulbirth hotspot
Connect FRONTABDOMEN heavenlight hotspot
         }
      }
      set hotspot
      {
         version
         {  
			Visual Cavalry X LancerH_Carry
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag FootstepLeft 0.60 true   
            tag FootstepRight 0.00 true   
            tag FootstepLeft 0.95 true   
            tag FootstepRight 0.55 true   
//-- end auto generated section
			ReplaceTexture Cavalry X Lancer Iron/Odin
			ReplaceTexture Cavalry X Lancer Horse Iron/Sleipnir
			Connect TopOfHead Head hotspot
			connect RightHand Trident hotspot
			connect RIGHTHAND AtlantisLance hotspot
			Connect FRONTABDOMEN heroglow hotspot
ReplaceTexture Cavalry X Lancer cape Iron/Odin Cape
Connect FRONTABDOMEN soulaurora hotspot
Connect FRONTABDOMEN soulbirth hotspot
Connect FRONTABDOMEN heavenlight hotspot
         }
      }      
   }
}

//==============================================================================
anim Death
{
   SetSelector
   {
//      TechLogic none/Medium Cavalry/Heavy Cavalry/Champion Cavalry
      set hotspot
      {
         version
         {
				Visual Cavalry X LancerH_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.60 false HeavyFall checkVisible
            tag SpecificSoundSet 0.00 false AHeroHasFallen  checkOwner			
//-- end auto generated section
				ReplaceTexture Cavalry X Lancer Iron/Odin
				ReplaceTexture Cavalry X Lancer Horse Iron/Sleipnir
				Connect TopOfHead Head hotspot
				connect RightHand Trident hotspot
				connect RIGHTHAND AtlantisLance hotspot
				ReplaceTexture Cavalry X Lancer cape Iron/Odin Cape
				connect ATTACHPOINT soul hotspot
				connect ATTACHPOINT soulaurora hotspot
				connect ATTACHPOINT heavenlight hotspot
				connect ATTACHPOINT soulbirth hotspot
         }
      }
   }
}

//==============================================================================
anim Idle
{
   SetSelector
   {
		containLogic
		set hotspot
		{
			version
			{
				Visual Cavalry X LancerH_IdleA
				ReplaceTexture Cavalry X Lancer Iron/Odin
				ReplaceTexture Cavalry X Lancer Horse Iron/Sleipnir
				Connect TopOfHead Head hotspot
				connect RightHand Trident hotspot
				connect RIGHTHAND AtlantisLance hotspot
				Connect FRONTABDOMEN heroglow hotspot
ReplaceTexture Cavalry X Lancer cape Iron/Odin Cape
Connect FRONTABDOMEN soulaurora hotspot
Connect FRONTABDOMEN soulbirth hotspot
Connect FRONTABDOMEN heavenlight hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Cavalry X LancerH_Carryidle
				ReplaceTexture Cavalry X Lancer Iron/Odin
				ReplaceTexture Cavalry X Lancer Horse Iron/Sleipnir
				Connect TopOfHead Head hotspot
				connect RightHand Trident hotspot
				connect RIGHTHAND AtlantisLance hotspot
				Connect FRONTABDOMEN heroglow hotspot
ReplaceTexture Cavalry X Lancer cape Iron/Odin Cape
Connect FRONTABDOMEN soulaurora hotspot
Connect FRONTABDOMEN soulbirth hotspot
Connect FRONTABDOMEN heavenlight hotspot
			}
		}		
	}
}

//==============================================================================
anim Attack
{
   SetSelector
   {
		ContainLogic
      set hotspot
      {
         version
         {
				Visual Cavalry X LancerH_attacka
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.55 true   
               tag GenericSound 0.35 true
//-- end auto generated section
				ReplaceTexture Cavalry X Lancer Iron/Odin
				ReplaceTexture Cavalry X Lancer Horse Iron/Sleipnir
				Connect TopOfHead Head hotspot
				connect RightHand Trident hotspot
				connect RIGHTHAND AtlantisLance hotspot
				Connect FRONTABDOMEN heroglow hotspot
ReplaceTexture Cavalry X Lancer cape Iron/Odin Cape
Connect FRONTABDOMEN soulaurora hotspot
Connect FRONTABDOMEN soulbirth hotspot
Connect FRONTABDOMEN heavenlight hotspot
         }
      }
		set hotspot
      {
         version
         {
				Visual Cavalry X LancerH_attacka
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.55 true   
               tag GenericSound 0.35 true
//-- end auto generated section
				ReplaceTexture Cavalry X Lancer Iron/Odin
				ReplaceTexture Cavalry X Lancer Horse Iron/Sleipnir
				Connect TopOfHead Head hotspot
				connect RightHand Trident hotspot
				connect RIGHTHAND AtlantisLance hotspot
				Connect FRONTABDOMEN heroglow hotspot
ReplaceTexture Cavalry X Lancer cape Iron/Odin Cape
Connect FRONTABDOMEN soulaurora hotspot
Connect FRONTABDOMEN soulbirth hotspot
Connect FRONTABDOMEN heavenlight hotspot
         }
      }
   }
}

//==============================================================================
anim Flail
{
   SetSelector
   {
		containLogic
		set hotspot
		{
			version
			{
				Visual Cavalry X LancerH_flaila
				ReplaceTexture Cavalry X Lancer Iron/Odin
				ReplaceTexture Cavalry X Lancer Horse Iron/Sleipnir
				Connect TopOfHead Head hotspot
				connect RightHand Trident hotspot
				connect RIGHTHAND AtlantisLance hotspot
				Connect FRONTABDOMEN heroglow hotspot
ReplaceTexture Cavalry X Lancer cape Iron/Odin Cape
Connect FRONTABDOMEN soulaurora hotspot
Connect FRONTABDOMEN soulbirth hotspot
Connect FRONTABDOMEN heavenlight hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Cavalry X LancerH_flaila
				ReplaceTexture Cavalry X Lancer Iron/Odin
				ReplaceTexture Cavalry X Lancer Horse Iron/Sleipnir
				Connect TopOfHead Head hotspot
				connect RightHand Trident hotspot
				connect RIGHTHAND AtlantisLance hotspot
				Connect FRONTABDOMEN heroglow hotspot
ReplaceTexture Cavalry X Lancer cape Iron/Odin Cape
Connect FRONTABDOMEN soulaurora hotspot
Connect FRONTABDOMEN soulbirth hotspot
Connect FRONTABDOMEN heavenlight hotspot
			}
		}		
	}
}

//==============================================================================
anim Birth
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual Cavalry X LancerH_BoredA
				ReplaceTexture Cavalry X Lancer Iron/Odin
				ReplaceTexture Cavalry X Lancer Horse Iron/Sleipnir
				Connect TopOfHead Head hotspot
				connect RightHand Trident hotspot
				connect RIGHTHAND AtlantisLance hotspot
				Connect FRONTABDOMEN heroglow hotspot
				connect ATTACHPOINT heavenlight hotspot
ReplaceTexture Cavalry X Lancer cape Iron/Odin Cape
Connect FRONTABDOMEN soulaurora hotspot
Connect FRONTABDOMEN soulbirth hotspot
Connect FRONTABDOMEN heavenlight hotspot
         }
      }
   }
}
//==============================================================================
anim Recover
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual Cavalry X LancerH_BoredA
				ReplaceTexture Cavalry X Lancer Iron/Odin
				ReplaceTexture Cavalry X Lancer Horse Iron/Sleipnir
				Connect TopOfHead Head hotspot
				connect RightHand Trident hotspot
				connect RIGHTHAND AtlantisLance hotspot
				Connect FRONTABDOMEN heroglow hotspot
				connect ATTACHPOINT heavenlight hotspot
ReplaceTexture Cavalry X Lancer cape Iron/Odin Cape
Connect FRONTABDOMEN soulaurora hotspot
Connect FRONTABDOMEN soulbirth hotspot
Connect FRONTABDOMEN heavenlight hotspot
         }
      }
   }
}
//==============================================================================
anim Heal
{
   SetSelector
   {
      set hotspot
      {
         version
         {
	    Visual Cavalry X LancerH_BoredA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.00 false Heal checkVisible 
//-- end auto generated section
				ReplaceTexture Cavalry X Lancer Iron/Odin
				ReplaceTexture Cavalry X Lancer Horse Iron/Sleipnir
				Connect TopOfHead Head hotspot
				connect RightHand Trident hotspot
				connect RIGHTHAND AtlantisLance hotspot
				Connect FRONTABDOMEN heroglow hotspot
				connect ATTACHPOINT heavenlight hotspot
ReplaceTexture Cavalry X Lancer cape Iron/Odin Cape
Connect FRONTABDOMEN soulaurora hotspot
Connect FRONTABDOMEN soulbirth hotspot
Connect FRONTABDOMEN heavenlight hotspot
         }
      }
   }
}

//==============================================================================

anim WhirlwindAttack
{
	SetSelector
	{
		containLogic
		set hotspot
		{
			version
			{
				Visual Cavalry X LancerH_BoredA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.60 true   
               tag GenericSound 0.60 true   
               tag SpecificSoundSet 0.11 false ArkantosSpecial checkVisible 
//-- end auto generated section
				ReplaceTexture Cavalry X Lancer Iron/Odin
				ReplaceTexture Cavalry X Lancer Horse Iron/Sleipnir
				Connect TopOfHead Head hotspot
				connect RightHand Trident hotspot
				connect RIGHTHAND AtlantisLance hotspot
				Connect FRONTABDOMEN heroglow hotspot
				connect ATTACHPOINT heavenlight hotspot
				ReplaceTexture Cavalry X Lancer cape Iron/Odin Cape
			}
		}
	}
}